Product / Business / Technology

I make digital things make more sense. For the people using them and the business behind them.

I’m Vignesh. I co-founded 66pixels and I spend most of my time somewhere between a business problem, a product decision and the technology needed to make it real. I like work that gets used, not just presented.

the longer version

HEYY,
I'M
VIGNESH.

Vignesh Rapaka, product designer and strategist
yep that's me

I started with design, then kept moving into the questions around it: why the product should exist, how the business works, what the technology allows and what happens after launch. I work best where those decisions overlap.

SOME RECEIPTS

work outside the case studies

Co-Founder

66pixels

Co-founded the studio in 2025. I work across business development, strategy, delivery, product decisions and the systems behind the scenes.

Product + AI

Aurigene / Dr. Reddy's

Built an AI-powered business development platform for the commercial team, turning scattered information into something people could actually use.

Builder

Tools + internal systems

I ship small software when a real workflow needs fixing: public utilities, browser tools and internal systems for the studio.

WHAT I ACTUALLY DO

more verbs less titles

Figure it out

Turn a fuzzy brief into a problem we can actually work on.

Make the thing

Flows, interfaces, websites, prototypes and the annoying details between them.

Make it make sense

Positioning, messaging and systems so the product is understandable before anyone has to explain it.

Get technical enough

I like understanding the stack, APIs and constraints instead of throwing impossible ideas over a wall.

Use AI properly

Automate boring work, speed up thinking and build useful workflows. No AI confetti for the sake of it.

Keep it moving

Scope, calls, feedback, clients, decisions, follow-ups. Good work still needs someone to push it over the line.

SELECTED WORK

/public_html/projects
Interface preview for the Social Network for a School project

Social Network for a School

UI/UX Strategy

Designed a school-focused social platform for clearer student and faculty communication.

View Social Network Case Study
Interface preview for the Scrutator exam grader project

Scrutator: An Exam Grader

UX Research Process

Developed a concept to streamline exam grading, reducing manual effort and improving accuracy.

View Scrutator Case Study

HOW I LIKE TO WORK

subject to learning
01

Start with the awkward question

What are we actually trying to change here. Not what page do we need or which feature sounds cool.

02

Make something early

A rough prototype beats three meetings about what the prototype might be.

03

Use the boring constraints

Budget, tech, time, existing habits. The real design usually starts after those show up.

04

Ship then get smarter

I’d rather learn from a real thing in the world than polish a theory forever.

THINGS I BELIEVE. FOR NOW.

A good interface should need less explaining than the meeting that created it.

Brand is not the logo. It is the pattern people notice after enough interactions.

AI is most useful when it quietly removes work nobody wanted to do in the first place.

say hi / pitch something / send a weird idea

Got something worth figuring out?

Could be a product, a brand, a website, a tiny tool or a problem you have not figured out yet. Send it over. If I can help, I’ll say how. If I can’t, I won’t waste your time.